After all, Toxoids aren’t afraid to get their numerous hands dirty.Īn example of ways we were looking to expand the clothing even more, also look how many artists are on this single page!Īs previously mentioned, we wanted to explore add-ons such as masks, backpacks and more. Another decision made early on was in keeping with the visual and narrative theme that roles like Scientist and General should have a decidedly more roughed-up appearance. While we drew from each, we decided to avoid the wasteland aesthetic since it clashed the most with our sci-fi setting.Īfter this, we are at the point where we feel comfortable with both having a unique style while also ensuring that it fits well into the grander scheme of Stellaris.įor this pack, we especially wanted to reference some of the great work done on the ships in the clothing we designed.
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It also represented a recurring challenge: “How do we create a series of space-faring civilizations that maybe aren’t so neat and tidy without making them look like a bunch of post-apocalyptic hitchhikers?” In the end, we vaguely defined three broad areas of inspiration: High Tech Survivalism, Wasteland Toxpunk, and Protective Fashion. Toxoids represented a great opportunity for us to try out some aesthetic choices that had either been missing or only slightly touched on before in Stellaris. This is a fairly quick process where we assign common traits (scholar, brute, aggressive, needs pants, etc.) To everyone, after that’s done it’s time to start the clothing process! Once we are sufficiently satisfied with how much we’ve explored what is and is not a ‘Toxoid,’ the actual process of deciding the characteristics of our species begins. Most artists generate concepts for creatures designed to wear nothing at all, as well as many with clothing designed specifically for that species in mind. By and large, we don’t specify which species will or won’t be clothed at the start of this process. Our intention was to give around a third of them something to wear. At the end of our visual development process we found ourselves with a diverse array of species for the Toxoid pack.